Here comes the bus
Prison Architect is a simulation game in the same vein as the Tycoon and Sim series. Prison is a strange premise for such a game, but the game itself works well-- players keep a penitentiary up and running with power, water, food, laundry, lots of other things, and, of course, lots of security guards and locked doors.
While I would prefer a less grim setting, Prison Architect has all the aspects I like in simulations-- easy-to-use interfaces, intelligently working AI, and people carrying things from place to place in the well-oiled machine I create. Of the sim games I've played, Prison Architect is most similar to School Tycoon (haha, jokes). Really, though, I found myself having to build a cafeteria and hire enough janitors in both games before the prison and school buses arrived, respectively. The big difference is that I built holding cells in one and classrooms in the other.
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