Dragon Age: Inquisition (DAI) is the third installation of Dragon Age, a series of role-playing games featuring magic, discrimination, complex moral issues, and, of course, dragons. In DAI, the player is the head of an organization called the Inquisition. It's a bit of a misleading name; Dragon Age's Inquisition focuses less on uprooting religious heresy and more on saving the world from being overrun by the forces of evil. The Inquisition usually follows this line of inquiry:
1. What's wrong?
2. How do I fix it?
3. (After fixing) Whose fault was it?
DAI has a larger scope than previous Dragon Age games-- the linear series of encounters typical of Dragon Age II have been replaced with wide-open areas full of side-quests and things to explore. There is, in fact, almost too much to do, and as a result of that, one of the interesting choices the player makes is what to leave undone; the Inquisition can't help everyone.
One fun thing about DAI is interacting with characters from previous Dragon Age games. There are several encounters with the protagonist of Dragon Age II, whose actions in DAI are determined by the choices I made while playing Dragon Age II.
Overall, Dragon Age: Inquisition is an impressive piece of work, striking at a delicate balance between open-world and story-driven gameplay.